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Tango Modeling and Animation
Wednesday, 10 February 2010
All Modeling
I will try to keep each object in the lowest possible poly. I do this so all rendering will be faster and this will reduce any unforeseen problems that could occur.
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Understanding Maya
Human smooth
Human Low Poly
Modeling Human
Boat Show
Hyper-shader
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Tires
Problem
Understanding Maya
I then built the handle bars by using the polygon ...
Chike Stage 2 - Handle Bars and Texturing
Building the Chike
vehicles - Boat
Objects Complete to Import
Mental Ray
Maya Rendering
All Modeling
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Maya
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